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CS 4455 - Video Game Design |
Techniques for electronic game design and programming, including graphics game engines, motion generation, behavioral control for autonomous characters, interaction structure, social and interface issues of multi-user play, and the business aspects of game development. Credit not allowed for both CS 4455 and CS 6457.
3.000 Credit hours 3.000 Lecture hours Grade Basis: ALP All Sections for this Course Dept/Computer Science Department Course Attributes: Graphics & Visualization (CS), Tech Elect CS, Engr, &Sciences Restrictions: Must be enrolled in one of the following Campuses: Georgia Tech-Atlanta * Prerequisites: Undergraduate Semester level CS 3451 Minimum Grade of C |
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