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CS 6457 - Video Game Design |
Techniques for electronic game design and programming, including graphics, game engines, animation, behavioral control for autonomous characters, interaction, social and interface issues of multi-user play. Credit not allowed for both CS 6457 and CS 4455.
3.000 Credit hours 3.000 Lecture hours Grade Basis: ALP All Sections for this Course Dept/Computer Science Department Restrictions: May not be enrolled in one of the following Levels: Undergraduate Semester Must be enrolled in one of the following Campuses: Georgia Tech-Atlanta * |
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