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CS 7496 - Computer Animation |
Motion techniques for computer animation and interactive games (keyframing, procedural methods, motion capture, and simulation) and principles for storytelling, composition, lighting, and interactivity.
3.000 Credit hours 3.000 Lecture hours Grade Basis: ALP All Sections for this Course Dept/Computer Science Department Restrictions: May not be enrolled in one of the following Levels: Undergraduate Semester Must be enrolled in one of the following Campuses: Georgia Tech-Atlanta * Prerequisites: Undergraduate Semester level CS 4451 Minimum Grade of D |
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