The pre-requisites listed in this catalog are those approved by the Curriculum Committee.
For pre-requisite information specific to an individual instance of a course, please see the schedule of classes. Click the Schedule Type to find available offerings of the course on the Schedule of Classes. |
CS 4455 - Video Game Design |
Techniques for electronic game design and programming,
including graphics game engines, motion generation,
behavioral control for autonomous characters, interaction
structure, social and interface issues of multi-user play,
and the business aspects of game development.
3.000 Credit hours 3.000 Lecture hours Grade Basis: ALP All Sections for this Course Dept/Computer Science Department Course Attributes: Graphics & Visualization (CS), Tech Elect CS, Engr, &Sciences |